Home
The Game Designer's Playbook by Samantha Stahlke, Hardcover | Indigo Chapters
Loading Inventory...
Indigo
The Game Designer's Playbook by Samantha Stahlke, Hardcover | Indigo Chapters
From Samantha Stahlke
Current price: $50.07
![The Game Designer's Playbook by Samantha Stahlke, Hardcover | Indigo Chapters](https://dynamic.indigoimages.ca/books/9780198845911.jpg?scaleup=true&width=600&quality=85&lang=en)
![The Game Designer's Playbook by Samantha Stahlke, Hardcover | Indigo Chapters](https://dynamic.indigoimages.ca/books/9780198845911.jpg?scaleup=true&width=600&quality=85&lang=en)
Indigo
The Game Designer's Playbook by Samantha Stahlke, Hardcover | Indigo Chapters
From Samantha Stahlke
Current price: $50.07
Loading Inventory...
Size: 25.4 x 234 x 800
*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Indigo
Video games have captivated us for over 50 years, giving us entire worlds to explore, new ways to connect with friends, thought-provoking stories, or just a fun way to pass the time. Creating games is a dream for many, but making great games is challenging. The Game Designer's Playbook isabout meeting that challenge. More specifically, it's a book about game interaction design; in other words, shaping what players can do and how they do it to make a game satisfying and memorable. Our time with a game is built on interaction, from basic things like pushing buttons on a controller, tomaking complicated strategic decisions and engaging with the narrative. If you've ever felt the adrenaline rush from beating a perfectly tuned boss fight or been delighted by the fanfare of picking up that last collectible, you've experienced good interaction design firsthand. The Game Designer's Playbook is about learning what makes for great (or terrible!) interaction design in games, exploring things like controls, feedback, story, and tutorial design by analyzing existing games. It also looks at how newer and still-developing tech like VR and streaming are changingthe ways we play, and how you can bring great interaction design to your own games. | The Game Designer's Playbook by Samantha Stahlke, Hardcover | Indigo Chapters