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3ds Max Basics For Modeling Video Game Assets by William Culbertson, Paperback | Indigo Chapters

Compare 3ds Max Basics For Modeling Video Game Assets by William Culbertson, Paperback | Indigo Chapters

William Culbertson

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Volume 2: Model, Rig And Animate Characters For Export To Unity Or Other Game Engines | 3ds Max Basics For Modeling Video Game Assets by William Culbertson, Paperback | Indigo Chapters

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3ds Max Basics For Modeling Video Game Assets by William Culbertson, Hardcover | Indigo Chapters
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3D Masterclass: The Swordmaster in 3ds Max and ZBrush by Gavin Goulden, Paperback | Indigo Chapters
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